You know something's big when it gets mailed to you direct via RadMan himself. Sure, it's not so big a deal when you're ACiD Secretary, but still.

What did he have to tell me about? The Newsletter? The latest merger?

Nope. The latest demoparty.

It is very probable that there will be a large Mistigris presence at Crash '97 (full informational release below), including Cthulu, Happyfish, Silent Knight, Mavrik, Tzykaar, The Laughing Fool, The Pope, and other members unsure or ignorant as of press time!

We hope to compete in any and all categories in which we'll qualify, and even those in which we don't.

So come on! We'll see you there, August 21st through 24th, in Calgary! It's just a hop, a skip, and a lengthy bus ride away! And you don't even have to know french to enjoy this one!

...

[Begin text]

Crash 1997 new.media.gathering

旼컴컴컴컴컴컴컴
읕 Opening words

You are reading the invitation information for Crash 1997, released on the 7th of April. (Previous revision was the 19th of March.)

This file is formatted for 80x50 text mode.
All times listed are in Mountain Standard Time (Canada).
All currency listed is in Canadian Dollars.
The Crash 1997 organizers reserve the right to change any information relating to this event, at any time, without notice.

The information presented here is not final; an asterisk in the left most column denotes new information. We will update this file as new information is made available, so please continue looking for releases that may be more recent. This information is available in the following forms at the following locations:

HTML (Currently a Netscape 3.0/4.0 800x600x16bpp or 24bpp version is available):

* Web page -
* http://xi-media.com/crash
* Textfile -
* http://xi-media.com/crash/crash.zip

Remember to purchase your tickets in advance because space and resources are limited. Group rates will be made available; contact us.

If you are looking to participate in the success of this event please contact us.

Crash 1997, in a minimal sense, is a "demo-party". A demo-party is an event for computer enthusiasts from around the world to get together, interact, discuss ideas, compete, and have fun. Crash 1997 is more than this. The focus will be on hosting additional competitions and activities in the hopes to introduce new ideas and art forms into the demo scene. The competitions will be focused around real-time audio/visual presentations for the PC, although not limited to any one platform or criteria.

* We are looking for feedback! Please contact us to express your opinion.
* If you agree with what we are doing; let us know. It is positive or
* constructive feedback that will help to motivate us, or integrate your
* ideas and suggestions into the current structure of the event.

...

hold on...

before you get too settled in here, we have a little admission to make...

this infofile is too long for B to display the whole thing.. so we've included the official information release as CRASHNFO.TXT in the main mist pack archive itself.

So don't get too settled in, this doesn't end 8)

(the whole article is included on the web page version - ed)

...

旼컴컴컴컴컴
읕 Contents

* Opening words
* Where and when
* How to get there
Timeline
Activities
* Competitions
* Rules and information
* Services/Event features
Questionnaire
Sponsors
* Ticket/Ordering information
* Contact information/Organizing
Closing words

旼컴컴컴컴컴컴컴컴
읕 Where and When

The location of the event is in Western Canada, in the city of Calgary, Alberta. It will be held in North America's largest indoor soccer arena.

The event place consists of two domes, each dome containing four regulation length indoor soccer fields. There will be only one entrance from the outdoors. This entrance is to the slave arena. From here there are two indoor passage ways that lead to the master arena. The master arena is where the main activities will be held. This arena is a self-supporting "bubble-like" structure, with it's entrances resembling "revolving air-locks". Fortunately there are two of these revolving air-locks, as this will most likely be the epicenter of traffic. For obvious reasons one door will be used to enter the structure while the other is to leave. Hopefully this procedure will minimize any inconveniences people have attempting to traverse from one area to another.

The event will take place over a three day period. A quarter (one soccer field) of the slave arena will be sectioned off as best as possible to make room for sleeping arrangements (sleeping is not required and may be difficult). Although 24 hour activities will be provided in the master arena, for those of you who require your sleep you will need to provide yourself with sleeping attire such as a sleeping bag, blanket, or pillow. 24 hour washroom and shower facilities will be provided and are located in the slave arena.

Both arenas contain no windows and are almost entirely shut off from outside light sources. This means that both arenas can become extremely dark, and dynamic light sources can be used. This will allow for ideal viewing conditions of all feature presentations.

* The doors will open at 10:00am on the 22nd of August (Friday), and
* close at 8:00pm on the 24th of August (Sunday). Although the doors
* open at 10:00am there will not be any activities available. We
* recommend that you show up around 3:00pm unless you want to help
* setup. Intercontinental travelers who are arriving a day or two
* early should contact the main organizers.
Due to structural limitations we are limiting the person capacity to four thousand people. Because of the local interest an event of this caliber will produce, it will be in your best interest to purchase event tickets in advance as this will guarantee your entrance and access to resources.

Calgary is in the part of Canada where the majority of people speak English. It will not be necessary to know French.

旼컴컴컴컴컴컴컴컴컴
읕 How to get there

The choice of transportation is up to you; how you prefer to travel, how much you are willing to spend?

Perhaps the simplest method is by plane. You will arrive at the Calgary International Airport. From there all you need to do is catch the Crash 1997 shuttle bus which will take you directly to the event place. There will be a nominal fee for the shuttle.

If you choose to drive, there is ample parking, free of charge.

It is reasonable to expect that there will be bus trips from the colleges and universities of neighboring cities. If your school or group is interested in organizing a trip to Crash, please contact us as we will assist in every way we can. Group rates may be made available to large organizations planning to attend.

* If you would like to take a chartered bus to the event, please contact
* us as we will attempt to connect you to others in your area who are
* also interested in chartering a bus.

旼컴컴컴컴컴
읕 Timeline

The current timeline is subject to change as more activities are introduced. Refer to this section for a quick reference of activities.

This particular version of the timeline is extremely premature as the times and lengths of many activities have not been concluded.

A complete version of the timeline will be made available at the event.

Friday:
6:00am - Organizers begin setup
10:00am - Doors Open
6:00pm - Opening ceremonies

Saturday:
10:00pm - Crash the Rave opens to the public

Sunday:
5:00am - Crash the Rave closes to the public
9:00am - Demo-scene competitions begin
5:00pm - Awards and closing ceremonies
8:00pm - Doors close

旼컴컴컴컴컴컴
읕 Activities

There will be many activities at Crash 1997. The organizers will attempt to add as many activities as possible up until the day of the event. If you have any comments regarding the current activities, or would like to see additional activities made available, please contact us.

The focus of Crash 1997 is to explore new forms of technology in art. To spread knowledge, awareness, and professionalism in this area, we have selected competitions to be the main incentive. We will be offering some standard demo-party competitions, as well as additional competitions which we feel help to promote the ideas present with Crash.

In addition to the competitions, you will find events that serve to demonstrate technology in art.

An "intelligent" rave will take place from 10:00pm Saturday until 5:00am Sunday. The rave will feature a creative variety of underground music, countered with interactive visuals and lighting.

A fashion show may precede the rave.

Movies from an independent developer film festival may be shown on the large screen during less active hours. Movies will be selected from entries which meet the ideologies of technology in art.

As a result of being located in a soccer arena, one soccer field may be used to host a round-robin between demo-groups willing to participate. Although this does not relate to the Crash theme, we are offering this as an activity if sufficient interest is displayed.

旼컴컴컴컴컴컴컴
읕 Competitions

Most competitions will make use of the main presentation area (big screen, audio system). There are prizes awarded for the majority of competitions. (Please refer to the Rules.)

Demo:
The biggest attraction of Crash 1997. In the demo-competition you will find a blend of all main competitions. This competition incorporates music, 2 dimensional and 3 dimensional art, and programming. Demos are a 5 to 15 minute presentation of the talent that makes up the team.

Intro:
This competition is similar to the Demo-competition, with a focus on size. Everything must fit within 65536 bytes of data.

4Kb:
The 4Kb competition is focused on the programmer. The programmer is given 4096 BYTES to develop a presentation. Everything about this is an exercise in size. The common calculator has more memory then 32,768 bytes, so if you think this competition is not impressive, keep in mind that what you are viewing will fit in the memory of your calculator nearly 8 times over.

* Computer Animation - Animation(1):
* This competition is for computer generated animations, or computer
* altered film footage.

* Free Hand Animation - Animation(2):
* This competition is usually based entirely upon public vote. The
* more effectively an animation entertains, the more likely it is to
* place. This is likely to be one of the more humorous portions of
* Crash. The animations must be hand drawn.

* 3d Modeling (with respect to real-time rendering):
* 3 Dimensional Worlds are judged based on quality with respect to
* the limitations of real-time rendering.

* Art/Design:
* This competition is focused on artistic design as it applies to
* alternative forms of media advertising.

4 Channel Audio Tracking:
In the early days of computers 4 channels was all the processor could handle. This competition is in one way nostalgic, and in another sense, challenging for the artist. The musician must produce a musical master piece with only the use of four simultaneous instruments. It would be unfair to have a 4 channel tune competing against a 32 channel tune.

* Multi-Channel Audio Tracking:
* In this competition the musicians can have as many channels as
* they want.

Foreign:
If you have produced a presentation for a computer that is not PC based, this competition is for you. Be sure to bring the required hardware for the presentation.

Wild:
Here's the scenario. You get up on stage, and you have 2 minutes to entertain the crowd. The winners will be selected by how long/loud the crowd screams.

Scene Jeopardy:
If you have ever seen Jeopardy you have seen this event. We are going to take up a collection of "Demo-Scene" trivia, and prepare a test. Whoever wants to compete can take a white paper test. The top 3 scorers of this test will be eligible to compete in "Scene Jeopardy". Basically 3 people and a host get up on stage and try to answer the given questions. On the big screen we are going to have a similar layout to Jeopardy. Do you know enough?

There will also be many other competitions and events during Crash 1997. Additional competitions considered:

Lasertag
Diskthrowing
Cola Absorbing
Coolest Computer
Eating Contest
Fastest Typist
Best New Effect
Wet Noodle Master
Network Games

There will be many surprise competitions through-out the event. For example you might here us yelling on the intercom:

"First one to the front desk with "nibbles" written in DEBUG.EXE wins 50 bucks!"

Here is the cash prize table to date. This table assumes a 1000 person pre-registration. Prize values will adjust proportionately to the amount of people present (the actual cash prizes will be fixed August 22nd). Frequent the Crash webpage to find out how many advanced tickets have been sold.

Demo-competitionIntro-Competition4K Competition
1st Place$10,000$2,000$500
2nd Place$5,000$1,000$250
3rd Place$2,500$500$100

Multi-Channel Music3D ModelingComputer Animation
1st Place$2,000$500$500
2nd Place$1,000$250$250
3rd Place$500$100$100
4th Place$300
5th Place$100

Art/Design
1st Place$500
2nd Place$250
3rd Place$100

Additional prizes including cash, software, hardware, Crash merchandise, etc, will be annexed as tickets are sold, additional sponsors are obtained, and competitions are finalized.

旼컴컴컴컴컴컴컴컴컴컴컴
읕 Rules and information

Each three day event pass entitles the holder to enter once in every competition (the entry must be of the pass holders own creation).

The computer the entries will be run on will be a (subject to change as new hardware standards are introduced):

* All realtime entries will be run from a Windows' version of DOS; NOT
* a DOS window. The AUTOEXEC.BAT and CONFIG.SYS will be released in a
* later version of this textfile. The latest version of UniVBE will be
* installed in the path, as will several common DOS extenders (DOS4GW,
* CWSDPMI, RTM32, DOS32). You may execute any of the files contained
* on the path from inside the entry or from a .BAT file (this allows
* common elements to be excluded from the entry size). All entries
* will be run from this prompt. If an entry reboots the system at any
* time, it will be disqualified. All file names must be ISO-9660
* compliant (Standard MS-DOS file names).

When you submit an entry your picture will be taken with a digital camera. When it comes time to receive prize money, the person who picks up the money will have to match the picture.

Demo:
- Maximum size is 4096 Kilobytes.
- Maximum time duration is 10 minutes.
- Pure animation files are not acceptable. This includes
executables that just run an animation.
- Must support a no sound option.
- The file name must be ISO-9660 compliant (Standard MS-DOS file
names).
- May not decompress itself to the hard drive.
- May not save any configuration files nor write to the hard drive.
- May not reboot the system.

Intro:
- Maximum size is 64Kb (65536 bytes).
- Maximum time duration is 7 minutes.
- Pure animation files are not acceptable. This includes
executables that just run a animation.
- Must support a no sound option.
- The file name must be ISO-9660 compliant (Standard MS-DOS file names).
- May not decompress itself to the hard drive.
- May not save any configuration files nor write to the hard drive.
- May not reboot the system.

4Kb Intro:
- Maximum size is 4Kb (4096 bytes).
- Maximum time duration is 3 minutes.
- Animations will be allowed.
- The file name must be ISO-9660 compliant (Standard MS-DOS file names).
- No music (this is to simplify the judging process).
- May not decompress itself to the hard drive.
- May not save any configuration files nor write to the hard drive.
- May not reboot the system.

Computer animation:
- Maximum showing time is 3 minutes.
- Maximum Resolution is 640x480.
- The file name must be ISO-9660 compliant (Standard MS-DOS file names).
- Due to the recent addition of this competition the rules have not been finalized.

Free Hand animation:
- Maximum showing time is 3 minutes.
- Maximum Resolution is 640x480.
- The file name must be ISO-9660 compliant (Standard MS-DOS file names).
- Due to the recent addition of this competition the rules have not been finalized.

Art/Design:
- Due to the recent addition of this competition the rules have not been finalized.

3d Modeling:
- Due to the recent addition of this competition the rules have not been finalized.

Multi-Channel Audio Tracking:
- Maximum size is 1024Kb.
- Maximum time duration to be heard is 3 minutes.
- Thirty-two channel maximum.
- The tracker name will not be shown on the big screen, only the size and number of channels.
- The file name must be ISO-9660 compliant (Standard MS-DOS file names).

Foreign competition
- Maximum time duration is 5 minutes.
- If the machine is nit a PC, bring it. The projector can handle S-Video and RCA. We will have a VCR at the party place.
- No illegal audio/videos.

Wild Competition
- Maximum time duration is 2 minutes.
- Nothing illegal.

We will have a traditional judges panel and voting system. In addition to this we are adding a few new elements. Here is an example: The winner of the 4K competition will have the option to judge code for the 64Kb and 4096Kb competitions. The coder of the winning 64K will have the option to judge the 4096K demo. Same for music. The winner of the 4 and 32 channel music competitions will have the option to judge the music portion of the Intro and Demo competitions. No judge may evaluate their own production. A coder may only judge the coding portion of the presentation, a musician may only judge the audio portion of the presentation, and so forth. Judging criteria and example sheets will be provided at a later date. A portion of the judging will also rely on public vote. To vote you must have the valid voting program. This program will be made available at a later date.

旼컴컴컴컴컴컴컴컴컴컴컴컴
읕 Services/Event features

Crash 1997 will be a full-featured event. Almost everything you could require for a three day excursion will be provided for you. All services are available 24 hours each day unless stated otherwise.

The master arena will contain most of the main attractions as well as several other smaller displays and activities. The main entertainment system will consist of a large screen projector and a powerful P.A. system, as well as several other interesting devices that will promote the eclectic atmosphere of this event.

The projector is likely to be a 20 foot by 15 foot rear projection display capable of receiving S-Video and RCA input with a resolution up to 1600x1200. Due to the size of the projected image, a 320x200 pixel image will contain pixels over 2.5 cm in length and width. For this reason, the image will be filtered through a resolution enhancement device that will raise the quality of all images to the full 1600x1200 resolution. The primary use of this device will be to display real-time graphics generated by PC, although the input device is capable of displaying VHS and other sources of input.

The audio system will be a real kicker with 20,000 watts of sound on each of four speakers and two 2x18 sub-woofers. The audio equipment will be configured with two of the speakers and two of the subs making up the left and right channels, while the final two speakers will make up the rear channel. All sound will be processed through a Dolby Pro-Logic decoder for true surround sound. This is the approximately the same configuration they use for giant concerts (raves), so believe us when we assure you that it is LOUD.

The projection screen will sit against the far wall of the master arena. Immediately in front of this screen will be the presentation/dance floor. On the four corners of the floor will be located the audio systems output. Surrounding the floor will be several different forms of light sources.

Regarding personal hygiene; washrooms and shower stalls will be located in the slave arena. You will need to provide yourself with a towel, soap, tooth brush/paste, hair comb, etc.

Meals and snacks will be available for a cost set by the providers. A bevy of food variations will be provided, from fast food to fine dinning. The event place hosts an on site restaurant and licensed lounge as well as snack and pop concession machines. We are also communicating with several fast food chains to provide a stand with your favorite fast food items. Current fast food providers in mind are SubWay, Kentucky Fried Chicken, and Pizza Hut.

Addressing the issue of smoking; smoking will be allowed in the master arena and outdoors. The turf in the slave arena is non-removable and will burn. Anyone smoking in the slave arena will be tagged. If there are any burns on the turf in the slave arena those who are tagged will be responsible for the cost of damages. If they are not willing to pay for damages, the cost will come out of the prize money, and the names of the individuals not willing to pay the fine will be released on the internet. If you smoke, smoke in the master arena, outdoors, or in the lounge, and you have nothing to worry about.

We are planning to provide several IPX Hubs as well as the necessary cables and network cards. Anyone with access to a computer may sign-out a network card and cable so that they may connect with the network Hub. There will be several network game competitions organized. You will need to provide yourself with a computer that meets the competitions requirements (requirements are set based on the lag a computer not up to specification would cause on the whole of the network). We will provide all the necessary networking hardware and software. Internet will mostly be accessed the same way.

* Electricity will be free, so feel free to bring your computer. There
* will be sufficient power bars and tables. On site security will be
* very good. All equipment will be tagged, and the owner given a
* matching tag. No equipment will be permitted to leave the event
* location without matching tags.

旼컴컴컴컴컴컴컴
읕 Questionnaire

We would like to hear from you. Please feel free to fill out this questionnaire and e-mail it to us. If required you may modify this form to suit your suggestions.

Q: What other "demo-parties" have you been present at?
Q: How long are you planning to visit Crash 1997?
Q: Do you plan on entering any of the competitions? If yes, which ones?
Q: What "demo-groups" are you an active member of?
Q: What is you function in these groups?
Q: What platforms are you familiar with? In what way?
Q: Age/Sex?
Q: Food preferences/Fast food chain (if not listed above)?
Q: Activities you would like to see that weren't mentioned above?
Q: Your piece of scene trivia to add to the data base? (For Jeopardy)
Q: Favorite demo/intro? (The most popular demos will be shown on the big screen when there are no events)

旼컴컴컴컴컴
읕 Sponsors

Current Sponsors are (in order of signing up):

- Xi Entertainment
- H2O Entertainment
- Intelligent Solution Computers

We are currently communicating with several company's in regards to the role they may assume in sponsoring the event. They are not listed here because the details of their sponsorship have not been completed at this time.

旼컴컴컴컴컴컴컴컴컴컴컴컴컴컴
읕 Ticket/Ordering information

We have booked the location and dates of the event. We can now assure you they are final, and are not subject to change.

Pre-event tickets available are as follows:

Individual 3 Day admission:
Cost : $55
Purchase Number : #1
This ticket will guarantee your access to all the activities that take place at Crash. You will also be eligible to compete in all competitions. You are allowed entrance to both arenas from 10:00am Friday till 8:00pm Sunday.

Group (10 people) 3 Day admission:
Cost : Purchase 9 of #1 and receive 1 of #1 for free
Purchase Number : #2
This ticket will guarantee 10 people access to all the activities that take place at Crash. It will also allow each individual to compete in all competitions. Each individual will be allowed entrance to both arenas from 10:00am Friday till 8:00pm Sunday.

Rave admission:
Cost : $20
Purchase Number : #3
This ticket grants you access to the main arena from 10:00pm Saturday till 6:00am Sunday.

Competition Viewing admission:
Cost : $20
Purchase Number : #4
This ticket grants you access to the main arena from 8:00am Sunday till 8:00pm Sunday. This ticket does not allow you to enter in any competitions.

Rave/Competition Viewing admission:
Cost : $40
Purchase Number : #5
This ticket grants you access to the main arena from 10:00pm Saturday until 8:00pm Sunday. This ticket does not allow you to enter in any competitions.

Tickets available at the door are likely to be single day passes (if there are any available at all), and their price will be subject to demand.

T-Shirts and Posters will be available at the event and possibly after if there is sufficient supply.

Pre-event purchases may be made by sending your cheque or money order to:

Please specify your purchase number and quantity. All prices are in Canadian funds, and include the 7% GST (Goods and Services Tax).

Cheques must specify Canadian currency.
Post dated cheques will not be accepted.

A list of ticket purchases will be available on the Crash web page under ordering information. A textfile version will be available at http://xi-media.com/crash/salelist.zip. If you have purchased tickets, make sure your name and appropriate information appear on this list. If your name is not present after 1 month of mailing your purchase request you should contact us. If your name does not appear on this list you may be denied access or requested to purchase single day passes upon entrance. Please allow 3 to 4 weeks for this list to be updated with your purchase request. Your cheque or money order will not be cashed until your request has been added to the list.

The money made from this event will be used to pay for all equipment and activities, as well as the cash prizes. The organizers are hosting this event, contributing their time without the expectation of making any money. If more individuals pre-purchase tickets than anticipated, we will adjust some of the cash prizes, increase the event features, etc.

As a condition of your use of the Crash 1997 facilities, you assume all risk of personal injury, property loss, or property damage, from any cause whatsoever including, but not limited, to the risks of attending Crash 1997. The ticket holder may not hold the Sponsors, Crash 1997 organizers, or staff liable for any such personal injury, property loss, or property damage, and waives all claims with respect thereto.

旼컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴컴
읕 Contact information/Organizers

For any questions or comments feel free to e-mail crash@shaw.wave.ca.

We would like to here from you. We are interested in what you feel will help to make this a more enjoyable, more successful, event.

The main organizing is being done by the current Xi members:

Maxwell Sayles (Fysx)
e-mail: fysx@shaw.wave.ca

Shawn Sterling (Seks)
e-mail: seks@shaw.wave.ca

--

Cthulu here again. Please hack into our data files and distribute this information across North America. With NAiD dead and Scream and Eclipse smouldering in the ashes, this should be the party to attend!